drops:
# Nexo Item Drop
example_nexo_drop: #drop_id is customizeable
item:
material: enchanted_obsidian # Nexo item ID
total: [1-2] # 1-2 items
chances: 0.4 # 40% chance
target: both_click #left_click or both_click
drop_type: inventory #inventory, minepacks, front_ground(front of player), and center_ground(center of entity).
# MMOItems Drop
steel_drop:
item:
material: TOOL:STEEL_PICKAXE
total: [1-1]
chances: 0.1
target: both_click #left_click or both_click
drop_type: inventory #inventory, minepacks, front_ground(front of player), and center_ground(center of entity).
# ItemsAdder Drop
custom_drop:
item:
material: _iainternal:iron_pickaxe_custom
total: [1-1]
chances: 1.0
target: both_click #left_click or both_click
drop_type: center_ground #inventory, minepacks, front_ground(front of player), and center_ground(center of entity).
# Vanilla EXP
example_vanilla_exp:
exp:
value: [1-50]
chances: 0.6
target: right_click #left_click or both_click
drop_type: front_ground #front_ground(front of player), and center_ground(center of entity).
# Profession EXP (MMOCore)
mining_exp:
profession:
value: mining
total: [1-30]
chances: 0.6
target: left_click #left_click or both_click
drop_type: front_ground #front_ground(front of player), and center_ground(center of entity).
# Command Drop
reward_command:
command:
value: "eco give %player% %amount%"
amount: [10-50] # Random 10-50 currency
chances: 0.3
target: left_click #left_click or both_click
drop-options:
ClientSideDrop: true # Reduce server lag
Lootsplosion: true # Explosion effect
PerPlayerDrop: true
ItemBeam:
enable: true
color: BLUE # Beam color
ItemGlowByDefault:
enable: true
color: RAINBOW # Glowing effect